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96 lines
2.8 KiB
96 lines
2.8 KiB
import random as rd |
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import time |
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class Monstre: |
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def __init__(self, nom, dsc, img=None, obj=None) -> None: |
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self.nom = nom |
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self.dsc = dsc |
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self.img = img |
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self.obj = obj |
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self.habilite = rd.randint(1, 10) |
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self.endurance_max = 15 |
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self.endurance = self.endurance_max |
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self.force = 2 |
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self.courage = rd.randint(1, 10) |
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self.objet = [] |
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if "Squelette" in self.nom: |
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self.habilite = rd.randint(1, 7) |
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self.endurance = rd.randint(1, 4) |
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self.force = rd.randint(1, 2) |
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self.courage = rd.randint(1, 10) |
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if 'Chauve-souris' in self.nom: |
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self.habilite = rd.randint(5, 10) |
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self.endurance = rd.randint(1, 3) |
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self.force = 1 |
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self.courage = 10 |
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self.objet = ['clé cadena'] |
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if 'Limace-geante' in self.nom: |
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self.habilite = 1 |
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self.endurance = 7 |
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self.force = 1 |
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self.courage = 10 |
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if 'Zombie' in self.nom: |
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self.habilite = rd.randint(1, 4) |
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self.endurance = 7 |
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self.force = 1 |
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self.courage = 8 |
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if 'Zombie_sur_poulet' in self.nom: |
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self.habilite = rd.randint(4, 7) |
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self.endurance = 4 |
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self.force = 2 |
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self.courage = 8 |
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if 'Hydra' in self.nom: |
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self.habilite = rd.randint(8, 10) |
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self.endurance = 10 |
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self.force = 3 |
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self.courage = 10 |
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self.objet = ["Croc d'Hydra"] |
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if 'Poutine' in self.nom: |
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self.habilite = 10 |
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self.endurance = 12 |
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self.force = 4 |
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self.courage = 10 |
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self.objet = ["Bouteille de vodka"] |
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if 'Pikachu' in self.nom: |
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self.habilite = 12 |
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self.endurance = 5 |
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self.force = 2 |
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self.courage = 10 |
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def modifier_endurance(self: 'Monstre', modificateur): |
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endurance_modifie = self.endurance + modificateur |
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if endurance_modifie < 0: |
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self.endurance = 0 |
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elif endurance_modifie > self.endurance_max: |
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self.endurance = self.endurance_max |
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else: |
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self.endurance = endurance_modifie |
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def subir_degats(self: 'Monstre', degats: int) -> None: |
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if degats > 0: |
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self.modifier_endurance(-degats) |
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def get_description(self: 'Monstre') -> str: |
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return self.dsc |
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def get_carac(self: 'Montres') -> str: |
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return f"{self.nom} H{self.habilite} E{self.endurance} F{self.force} C{self.courage}" |
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def est_hs(self: 'Monstre') -> bool: |
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if self.endurance <= 0: |
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return True |
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else: |
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return False |
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def getEndurance(self): |
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return self.endurance |