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43 lines
1.2 KiB
43 lines
1.2 KiB
import random as rd |
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class Personnage: |
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def __init__(self, nom='Aucun'): |
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self.nom = nom |
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self.habilite = 5 + rd.randint(1,4) |
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self.endurance_max = 7 + rd.randint(1,8) |
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self.endurance = self.endurance_max |
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self.force = 2 |
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self.charisme = rd.randint(1,10) |
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self.vigilance = rd.randint(1,10) |
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self.discretion = False |
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self.lieu = None |
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self.lieu_precedents = [] |
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self.objet = None |
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def modifier_endurance(self:'Personnage', modificateur): |
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endurance_modifie = self.endurance + modificateur |
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if endurance_modifie < 0: |
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self.endurance = 0 |
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elif endurance_modifie > self.endurance_max: |
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self.endurance = self.endurance_max |
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else: |
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self.endurance = endurance_modifie |
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def subir_degats(self:'Personnage', degats:int) -> None: |
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if degats > 0: |
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self.modifier_endurance(-degats) |
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def est_hs(self:'Personnage') -> bool : |
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if self.endurance == 0: |
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return False |
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else: |
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return True |
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def get_carac(self:'Personnage') -> str: |
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h = Personnage("Alice") |